Content Impact on Delivery

 

For each type of content, be sure to consider the following questions:

Content

Leader / Co-leader

Participant

Animated GIF

Controls when and how long content is active.

No control over how long content is active. Needs mic to use markup tools.

Audio in media window

Controls when and how long content is active. Has control only over his/her controls (stop, play, rewind, …).

No control over how long content is active. Has complete control over personal audio controls (stop, play, …).

Audio in media player

Once launched, cannot close participants’ audio player. Cannot control participants’ interaction. *

Once launched, the participant has complete control over his/her interactions and how long the content remains active.

Video in media window

Same as Audio in media window.

Same as Audio in media window.

Video in media player

Same as Audio in media player. *

Same as Audio in media player.

URL in media window

Controls when and how long content is active. Can only interact with his/her web page.  Cannot see or control participants‘ interaction.

No control over how long content is active. Can interact with web page independently. Can only see his/her web page.

URL in system browser

Once launched, cannot close participants’ system browser. Cannot control participants’ interaction. Can only see participants’ web page though AppShare (participant must host). *

Once content is launched, the participant has complete control over his/her interactions and how long the content remains visible. Can only see his/her content (unless AppShare used).

Web Safari / AppShare

Controls when and how long content is active.

No control over how long content is active. Needs mic to interact.

HTML in media window

Same as URL in media window

Same as URL in media window

HTML in system browser

Same as URL in system browser

Same as URL in system browser

Flash

Same as URL in system browser. *

Same as URL in system browser.

Shockwave

Same as Flash. *

Same as Flash.

 

* Instruct participants to close browser/player when you are ready to move to new content. Old content can continue to play when you move to new item and compete for participants’ attention.